RUNNING TRAIN on Steam: The Ultra-Realistic Japanese Train Simulator – PC Specs, Controllers, and AI Driving Explained
Game / Indie Games / Steam
【この記事にはPRを含む場合があります】

Is there a train simulator with graphics so lifelike they look like real video footage? Yes. A new title is currently taking the PC indie gaming and train simulator communities by storm: RUNNING TRAIN | 走ル列車!, released in Steam Early Access on May 24, 2026.
Whether you are a hardcore railfan looking for an authentic driving experience or a casual gamer who wants to relax and enjoy beautiful Japanese scenery without complex controls, this game is built to satisfy your search intent. Below, we break down everything you need to know before buying, from PC requirements and features to the game’s future roadmap.
Key Takeaways
- Solo-Developed Masterpiece: Created entirely by a single developer (Rizu of Novatetsu Games) using Unreal Engine 5, delivering a photorealistic, 25-mile (approx. 40 km) journey through coastal and rural Japan.
- Accessible for Everyone: Features an AI auto-drive “Free Mode” and a Photo Mode, allowing you to sit back as a passenger or trainspotter and simply enjoy the breathtaking views.
- Native Hardware Support: Fully compatible with dedicated train simulator hardware, including the ZUIKI Mascon and Densha de GO! controllers, for ultimate immersion.
- Promising Roadmap: Future updates aim to add a passenger system, a Conductor Mode, and massive route extensions up to 50 miles (approx. 80 km) by its full 1.0 release in 2027.
What is RUNNING TRAIN?

(Source: Steam)
RUNNING TRAIN is a highly realistic train simulation game for PC (Steam). Developed over three years by a solo developer, the game allows players to step into the crew’s cabin and operate fictional but highly authentic trains across beautifully detailed Japanese local railways. Despite being an indie game, it leverages Unreal Engine 5 to achieve cutting-edge visuals, earning a “Very Positive” rating (98% positive) from users immediately upon release.
Photorealistic Graphics: A 25-Mile Visual Masterpiece

(Source: Steam)
The biggest draw of the game is its meticulously handcrafted route, spanning over 25 miles (approx. 40 km). The graphical fidelity pushes the limits of Unreal Engine 5, capturing the very atmosphere of the environment.
Dynamic Seasons and Weather

(Source: Steam)
Players can experience the blooming cherry blossoms of “Spring” or the snow-covered tracks of “Winter.” The environment dynamically shifts through clear skies, rain, and blizzards, with lighting that changes from early morning to late night.
Lifelike Rural Scenery

(Source: Steam)
The attention to detail borders on obsessive. You will see everyday Japanese life perfectly modeled: rural houses, apartment buildings, light trucks on the road, parked bicycles, and even the texture of rust, moss, and weeds along the tracks.
Immersive Train Mechanics

(Source: Steam)
Railfans will appreciate the detailed physical interactions, such as overhead catenary sparks, realistic window reflections, and active suspension physics that bounce as the train moves.
To truly appreciate the breathtaking Unreal Engine 5 graphics and fluid gameplay, check out this comprehensive first-look video by a dedicated train simulator enthusiast.
Video Summary: This video highlights the incredible attention to detail in the game, showcasing the realistic lighting, dynamic seasonal changes (like spring cherry blossoms and heavy winter snow), and the fluid gameplay running at a locked 60 FPS without stuttering. The creator praises the authentic Japanese train models and beautifully crafted environments that make this solo-developed title stand out against major studio releases.
PC Requirements, Price, and Console Ports

(Source: Steam)
The Early Access version of RUNNING TRAIN is priced at $19.99 USD, with a 10% launch discount bringing it down to $17.99 USD.
Here are the hardware specifications required to run the game smoothly:
| Requirement Level | OS | Processor (CPU) | Memory (RAM) | Graphics (GPU) | Storage |
|---|---|---|---|---|---|
| Minimum | Windows 10, 11 (64-bit) | Intel Core i7-7700HQ / AMD Ryzen 5 1500X | 8 GB RAM* | NVIDIA GeForce GTX 1050M (4 GB VRAM) | 4 GB available |
| Recommended | Windows 10, 11 (64-bit) | Intel Core i5-12400F / AMD Ryzen 5 5600X | 16 GB RAM | NVIDIA GeForce RTX 3060 (8 GB VRAM) | 4 GB available |
*Developer Note for 8GB RAM users: It is highly recommended to close all unrelated applications and add 1–2GB of virtual RAM (paging file size) to prevent crashes during map loading.
Will it come to PS5 or Xbox?
Currently, the game is a PC exclusive. The developer has stated that porting the game to consoles like the PlayStation 5, Xbox, or Nintendo Switch will only be considered after the PC version reaches a highly stable version 1.0 (targeted for late 2027).
> Click here for the official Steam page for “RUNNING TRAIN | 走ル列車!”
No Driving Skills? Enjoy AI Auto-Drive and Photo Mode

(Source: Steam)
You don’t need to be a train expert to enjoy this game. The developer has included features specifically for casual players:
- AI Auto-Drive (Free Mode): Let the AI handle the driving. You can act as a passenger enjoying the view from the window or a trainspotter watching the train pass through the countryside. It serves as an excellent virtual travel tool or relaxing background scenery.
- Photo Mode & Free Camera: Roam freely around the stations and towns. You can set up the perfect angle at a railroad crossing to capture the incoming train, mimicking real-life railway photography.
- Hide UI: With the press of a button, you can hide the speedometer and distance markers completely, providing an unobstructed, cinematic view that looks just like real life.
Maximized Immersion: ZUIKI Mascon Support

(Source: Steam)
For those seeking a hardcore simulation, standard keyboard and gamepad controls are supported, but the game shines with native support for dedicated master controllers (Mascon).
Supported controllers out of the box include:
- ZUIKI One-Handle MasCon (All variants)
- ZUIKI Mascon Pro (*Partial support)
- Densha de GO! Two-Handle Controller for PC (DGOC-44U via USB)
Driving these trains is not just about pushing the throttle. Each train has distinct acceleration and braking physics, ranging from modern electric command brakes to challenging, old-school automatic air brakes. You must also manage safety systems like the Vigilance alarm, ATS (Automatic Train Stop), and emergency brakes (EB).
Future Development Roadmap
Although currently in Early Access, RUNNING TRAIN already offers a robust experience. The solo developer has outlined an exciting roadmap leading up to the 1.0 release in Q3 2027:
- Passenger System & POV Mode (Late 2026): Adding 3D passenger models and animations to bring the currently empty stations and cabins to life.
- Localization (Late 2026): Expanding language support beyond the current English and Japanese options (e.g., Chinese, German).
- Massive Route Extensions (2027): Extending the Sankai Main Line to approx. 50 miles (80 km) and the Fukugawa Line to approx. 12.5 miles (20 km).
- Conductor Mode (2027): A new gameplay style where you manage doors, announcements, and passenger safety.
Frequently Asked Questions (FAQ)
Q: Do I need prior train simulator experience to play RUNNING TRAIN?
A: No prior experience is necessary. While there is no dedicated tutorial menu yet, you can enable the “In-Game Instruction HUD” to see control prompts on-screen. You can also use “Free Practice” mode to learn the controls without worrying about timetables or scores.
Q: Is the game well-optimized, or does it stutter?
A: Despite using the high-end Unreal Engine 5, the game is incredibly well-optimized. Many players report buttery-smooth performance at 60 FPS without the stuttering often found in other major train simulators, provided your PC meets the recommended specs.
Q: Will the price of the game increase in the future?
A: Yes, the developer has noted that the base price of $19.99 USD may increase slightly once the game exits Early Access and hits version 1.0. Buying it now secures the game at a lower price point.
Q: Are there plans for official mod support or custom routes?
A: Currently, the game supports custom liveries (reskinning trains), but deep modding or custom route creation tools will not be supported due to the engine architecture. The developer hopes to include better User Generated Content (UGC) support in future projects.
> Click here for the official Steam page for “RUNNING TRAIN | 走ル列車!”










